http://ian-ni-lewis.blogspot.kr/2011/01/in-which-i-access-file.html AAsset* pAsset = AAssetManager_open(ctx->app->activity->assetManager, "readme.txt", AASSET_MODE_UNKNOWN); const int count = 80; char buf[count + 1] = {0}; while (AAsset_read(pAsset, buf, count) > 0) { LOGI(buf); } AAsset_close(pAsset);